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| Board 1 | Board 2 | Board 3 | Board 4 | Board 5 | Board 6 | Board 7 |
Player One: | G | E | A | F | R | I | T |
Player Two: | T | G | E | A | F | R | I |
Player Three: | I | T | G | E | A | F | R |
Player Four: | R | I | T | G | E | A | F |
Player Five: | F | R | I | T | G | E | A |
Player Six: | A | F | R | I | T | G | E |
Player Seven | E | A | F | R | I | T | G |
7. Units may move or support across boards, as long as they are adjacent. An adjacent board is one with its number one different. Note that boards 1 and 7 are adjacent also.
8. The following moves are legal:
A(Mun2)-Mun1
A(Mun1)-Mun7
A(Mun7)-Bur6
9. In all orders the province and the board involved must be specified both of unit and destination or will be ignored.
10. In all support and convoy orders, nationality must also be specified.
11. Builds and removals must be specified as per the rule book for one player playing more than one country.
12. The winner is the one who controls at least 120 centers.